Develog of May 25th, 2025.


Hello, this is Nocturn.
First of all, thank you sincerely to everyone who has shown interest in <Eternal Glory> and taken the time to play it.

As <Eternal Glory> is currently in Early Access, I believe it would be good to provide regular updates on the development status. I plan to post updates on the 25th of every month going forward.

Now, here is the development status as of May:

1. Based on player feedback from Uria’s route, I am planning one major update.

-Option to toggle screen shake ON/OFF
-Improvements to Japanese translation
-Other fixes and enhancements

2. Work on Haize’s route is currently in progress.

-Coding and in-game asset implementation completed up to Chapter 4.
-Assuming around 30 CGs without variations, 20% of the CGs are complete.
-Scenario for Chapter 5 is complete.

3. Since I occasionally receive questions and feedback, I will list my email address again below.

-indieteam.nocturn@gmail.com

Thank you.

Files

Eternal Glory Demo_Eng(itch_web).zip Play in browser
Jan 23, 2025
Eternal Glory Demo_Eng(itch).zip 204 MB
Jan 23, 2025

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